![]() Additionally, our beta community is great a finding issues and they did find a couple non-crash ones related to Model Assist. With feedback from our beta community, we added it as a visual style that didn't affect rendering while providing modelers with the look they needed. We heard from modelers who liked it and render artists who didn't. ![]() ![]() Then it was taken out and you do the hokey-pokey and you turn yourself around. Some of you may have recognized this in the past, but it was taken out. Model Assist is a viewport visual style that provides you with improved feedback when working on models with no smoothing groups. If anything, check out Bruno Landry's Q&A here and how Neoscape has used 3ds Max Interactive to create interactive and immersive experiences. Using its Live Link & Level Sync tools you can quickly get content and scenes (including Vray scenes) into realtime & publish to VR with only a few clicks. ![]() Basically, we decided to include a version of Stingray called 3ds Max Interactive for all subscribers of 3ds Max. I'm going to be a bit brief in this description for 3ds Max Interactive as there is already much better content here.
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